Heb je altijd al een Pokémon trainer, coördinator of breeder willen zijn? Of bewandel jij liever het gevaarlijke pad van een Team Rocket Grunt? Samen met andere leden schrijf jij het verhaal van jouw geheel eigen personage. Doorkruis regio's, vang je favoriete Pokémon en maak nieuwe vrienden onderweg. Laat het avontuur beginnen!
Onderwerp: Nathan's Pokédex za jul 11, 2015 3:53 pm
Agrona
This Pokémon flies in search of powerful opponents to battle, and its fire will burn hotter as it gains experience. Its fiery breath is capable of melting boulders, massive glaciers, and has been known to accidentally cause forest fires. Charizard typically inhabit mountains and valleys. The anime has shown that only a weak Charizard would show off its power, and that a group of Charizard resides in the Charicific Valley in Johto.
Type: / Height: 1'99/2'30 Weight: 95/116 Mega Evolution: Yes, Charizard X
Scratch Hard, pointed, and sharp claws rake the target to inflict damage. 40 Att. Growl The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. Smokescreen The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. Scary Face The user frightens the target with a scary face to harshly reduce its Speed stat. Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. 70 Att. Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 Att. Ember The target is attacked with small flames. It may also leave the target with a burn. 40 Att. Fire Fang The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 65 Att. Flame Burst The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 70 Att Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn. 90 Att. Flare Blitz The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 120 Att. Heat Wave The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 95 Att. Fire Punch The target is punched with a fiery fist. It may also leave the target with a burn. 75 Att. Blast Burn The target is razed by a fiery explosion. The user must rest on the next turn, however. 150 Att. Rock Tomb Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. 60 Att. Acient Power The user attacks with a prehistoric power. It may also raise all the user's stats at once. 60 Att. Dragon Rage This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. Dragon Claw The user slashes the target with huge, sharp claws. 80 Att. Dragon Pulse The target is attacked with a shock wave generated by the user's gaping mouth. 85 Att. Dragon Tail The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. 60 Att. Outrage The user rampages and attacks for two to three turns. It then becomes confused, however. 120 Att. Wing Attack The target is struck with large, imposing wings spread wide to inflict damage. 60 Att. Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 75 Att. Fly The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. 90 Att. Sky Drop The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. 60 Att. Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. 70 Att. Thunder Punch The target is punched with an electrified fist. It may also leave the target with paralysis. 75 Att. Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. 120 Att. Power-up Punch Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 40 Att. Steel Wing The target is hit with wings of steel. It may also raise the user's Defense stat. 70 Att. Earthquake The user sets off an earthquake that strikes those around it. 100 Att. Dig The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 80 Att. Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Laatst aangepast door Nathan Malone op vr sep 16, 2016 9:41 am; in totaal 6 keer bewerkt
Member
Nathan Malone
Punten : 202
Gender : Male ♂
Age : 21 years 23/12
Type : Team Rocket
Rang : Investigatore
Regions : Hoenn en Kalos
Icon :
Onderwerp: Re: Nathan's Pokédex vr maa 18, 2016 6:40 pm
Abby
Charizard is a draconic, bipedal Pokémon. It is primarily orange with a cream underside from the chest to the tip of its tail, which burns with a sizable flame. Charizard has a long neck, small blue eyes, raised nostrils, and two blunt horns protruding from the back of its rectangular head. There are two fangs visible in the upper jaw when its mouth is closed. Two large wings with teal undersides sprout from its back, and a horn-like appendage juts out from the third joint of each wing. Charizard's arms are short and skinny compared to its robust belly, and each limb has three white claws. It has stocky legs and cream-colored soles under its feet.
Type: Height: 1.74/1.99 Weight: 90.5/100.6 Mega Evolution: Yes, Charizard Y
Scratch Hard, pointed, and sharp claws rake the target to inflict damage. 40 Att. Growl The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. Smokescreen The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. Scary Face The user frightens the target with a scary face to harshly reduce its Speed stat. Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. 70 Att. Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 Att. Aerial Ace The user confounds the target with speed, then slashes. The attack lands without fail. 60 Att. Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. 75 Att. Wing Attack The target is struck with large, imposing wings spread wide to inflict damage. 60 Att. Ember The target is attacked with small flames. It may also leave the target with a burn. 40 Att. Fire Fang The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 65 Att. Flame Burst The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 70 Att Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn. 90 Att. Flare Blitz The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 120 Att. Heat Wave The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 95 Att. Fire Blast The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 110 Att. Overheat The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. 130 Att. Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. 120 Att. Dragon Rage This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. Dragon Claw The user slashes the target with huge, sharp claws. 80 Att. Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. 70 Att. Solar Beam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 120 Att.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:43 am
Deimos
In a Houndoom pack, the one with its horns raked sharply towards the back serves a leadership role. Leadership is determined by fights within the pack. Its gut is full of toxins, which are used to create fire. This gives Houndoom's fire a foul odor and the wounds it inflicts will never heal. Houndoom appears near volcanic areas. Its howling induces shivering in other Pokémon, and often sends them scurrying back to their nests.
Type: Height: 1.43/1.95 Weight: 36/50 Mega Evolution: Yes
Evolved at lv 43
Moves
Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. Howl The user howls loudly to raise its spirit, boosting its Attack stat. Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Odor Sleuth Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 Att. Ember The target is attacked with small flames. It may also leave the target with a burn. 40 Att. Fire Fang The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. 65 Att. Inferno The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. 100 Att. Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn. 90 Att. Heat Wave The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. 95 Att. Bite The target is bitten with viciously sharp fangs. It may make the target flinch. 60 Att. Crunch The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 80 Att. Beat Up The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. Feint Attack The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 60 Att. Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it. Foul Play The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. Payback If the user moves after the target, this attack's power will be doubled. 50 Att. Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 80 Att. Smog The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 30 Att. Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Sludge Bomb Unsanitary sludge is hurled at the target. It may also poison the target. 90 Att. Thunder Fang The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. 65 Att. Hidden Power A unique attack that varies in type depending on the Pokémon using it. 60 Att. Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. 80 Att. Dream Eater The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. 100 Att. Iron Tail The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. 100 Att.
Laatst aangepast door Nathan Malone op vr sep 16, 2016 9:44 am; in totaal 1 keer bewerkt
Member
Nathan Malone
Punten : 202
Gender : Male ♂
Age : 21 years 23/12
Type : Team Rocket
Rang : Investigatore
Regions : Hoenn en Kalos
Icon :
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:43 am
Chryses
Luxray has powerful eyesight that is capable of seeing through most objects and walls, like x-ray vision. It uses this ability for hunting and keeping track of its offspring.
Type: Height: 1.59 Weight: 45 Mega Evolution: Not possible
Tackle A physical attack in which the user charges and slams into the target with its whole body. 50 Att. Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Scary Face The user frightens the target with a scary face to harshly reduce its Speed stat. Baby-Doll Eyes The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. Charge The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. Spark The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 Att. Thunder Fang The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. 65 Att. Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. 80 Att. Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis. 90 Att. Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 90 Att. Electric Terrain The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. Bite The target is bitten with viciously sharp fangs. It may make the target flinch. 60 Att. Crunch The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 80 Att.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:45 am
Lugus
Lucario is considered to be prideful, and is extremely loyal to its Trainer. It also seems to have a natural sense of justice. It usually lives deep in mountains very far from people to improve their skills. It is an exceptionally rare Pokémon. Though its diet is unknown, oneLucario was seen eating Berries and plants, like roses. It has been seen eating chocolate, even though chocolate is not part of its natural diet.
Type: Height: 1.28/1.42 Weight: 55/60 Mega Evolution: Yes
Moves
Extreme Speed The user charges the target at blinding speed. This attack always goes before any other move. 80 Att. Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. 40 Att. Feint An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. 30 Att. Me First The user tries to cut ahead of the target to steal and use the target's intended move with greater power. Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. Aura Sphere The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. 80 Att. Close Combat The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. 120 Att. Detect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Counter A retaliation move that counters any physical attack, inflicting double the damage taken. Power-Up Punch Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 40 Att. Quick Guard The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. Metal Claw The target is raked with steel claws. It may also raise the user's Attack stat. 50 Att. Metal Sound A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. Bone Rush The user strikes the target with a hard bone two to five times in a row. 25 Att. Dragon Pulse he target is attacked with a shock wave generated by the user's gaping mouth. 85 Att. Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. 90 Att. Heal Pulse The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:46 am
Saitama
Tepig is a quadruped, pig-like Pokémon that is primarily orange. It has oval eyes, a pink nose, and a thick yellow stripe on its snout. The upper portion of its head is dark brown, and its long, pointed ears are positioned closely together. Tepig has short legs, and its front feet are dark brown. A dark brown band covers its lower back and rear. Its curly tail is tipped with a ruddy pink sphere. Tepig is a nimble Pokémon capable of blowing fire from its snout. It will cloak itself in these flames in order to use its signature move, Heat Crash. However, it will spout thick, black smoke when ill. Tepig will roast berries before eating them, but occasionally gets overexcited and burns them.
Type: Height: 0.53 Weight: 9.61 Mega Evolution: Not Possible
Moves
Tackle A physical attack in which the user charges and slams into the target with its whole body. 50 Att. Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. Odor Sleuth Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. Defense Curl The user curls up to conceal weak spots and raise its Defense stat. Take Down A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 90 Att. Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Ember The target is attacked with small flames. It may also leave the target with a burn. 40 Att. Flame Charge The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. 50 Att. Heat Crash The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn. 90 Att. Flare Blitz The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. 120 Att. Rollout The user continually rolls into the target over five turns. It becomes stronger each time it hits. 30 Att. Head Smash The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. 150 Att. Smog The target is attacked with a discharge of filthy gases. It may also poison the target. 30 Att. Assurance If the target has already taken some damage in the same turn, this attack's power is doubled. 60 Att. Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little. 90 Att.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:48 am
Thanatos
Empoleon is a large, navy blue, penguin-like Pokémon. It has a wide, yellow beak with three pointed horns that form a trident-shaped crest and small, blue eyes. Large horns are a symbol of leadership and strength for Empoleon. There is a blue marking resembling a crown over its eyes and a white, lacy marking running down its chest. A blue, fin-like projection forms a collar around its throat and runs down the length of its chest and belly. On its back are two raised, gold bumps and a second blue fin that forms its tail. It was wide, flipper-like wings rimmed with blue along the tips and three golden claws. The edges of these wings can slice through ice floes, and this Pokémon will use them to attack anyone or anything that damages its pride. Its yellow feet are webbed with three toes each.
Type: Height: 1.64 Weight: 83 Mega Evolution: Not Possible
Received at lv 20 as a Prinplup
Evolved at lv 50
Moves
Pound The target is physically pounded with a long tail or a foreleg, etc. 40 Att. Tackle A physical attack in which the user charges and slams into the target with its whole body. 50 Att. Growl The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. Fury Attack The target is jabbed repeatedly with a horn or beak two to five times in a row. 15 Att. Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. Bubble A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. 40 Att. Water Sport The user soaks itself with water. The move weakens Fire-type moves for five turns. Bubble Beam A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 65 Att. Brine If the target's HP is down to about half, this attack will hit with double the power. 65 Att. Whirlpool Traps foes in a violent swirling whirlpool for four to five turns. 35 Att. Hydro Pump The target is blasted by a huge volume of water launched under great pressure. 110 Att. Aqua Jet The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. 40 Att. Peck The target is jabbed with a sharply pointed beak or horn. 35 Att. Drill Peck A corkscrewing attack with the sharp beak acting as a drill. 80 Att. Metal Claw The target is raked with steel claws. It may also raise the user's Attack stat. 50 Att. Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:48 am
Aella
Flygon resembles a slightly insectoid, bipedal dragon. It is primarily light green and has a pair of large rhombus-shaped wings with a red trim, toeless hind legs, and skinny arms with three-clawed hands. Its tail has several dark green stripes and three small green rhombus shapes with red trims at the end. It has large eyes, and a pair of green antennae that point back. The eyes have red covers that prevent sand from getting into its eyes. With its wings, it kicks up sandstorms to hide itself. Its wings make a "singing" sound when they are flapped, earning Flygon the name "The Desert Spirit". It lives in the desert.
Type: Height: 2.20 Weight: 82 Mega Evolution: Not Possible
Sand Attack Sand is hurled in the target's face, reducing its accuracy. Mud-Slap The user hurls mud in the target's face to inflict damage and lower its accuracy. 20 Att. Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. 60 Att. Sand Tomb The user traps the target inside a harshly raging sandstorm for four to five turns. 35 Att. Earth Power The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. 90 Att. Earthquake The user sets off an earthquake that strikes those around it. 100 Att. Fissure The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. Dig The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 80 Att. Bite The target is bitten with viciously sharp fangs. It may make the target flinch. 60 Att. Feint Attack The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. Crunch The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. 80 Att. Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. Feint An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. 30 Att. Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 Att. Sonic Boom The target is hit with a destructive shock wave that always inflicts 20 HP damage. Supersonic The user generates odd sound waves from its body. It may confuse the target. Screech An earsplitting screech harshly reduces the target's Defense stat. Uproar The user attacks in an uproar for three turns. Over that time, no one can fall asleep. 90 Att. Boomburst The user attacks everything around it with the destructive power of a terrible, explosive sound. 140 Att. Rock Slide Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch 75 Att. Sandstorm A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. Superpower The user attacks the target with great power. However, it also lowers the user's Attack and Defense. 120 Att. Bug Buzz The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. 90 Att. Dragon Breath The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. 60 Att. Dragon Tail The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. 60 Att. Dragon Claw The user slashes the target with huge, sharp claws. 80 Att. Dragon Rush The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. 100 Att.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:49 am
Dexter
Galvantula, and its pre-evolution Joltik, are the only Pokémon that can learn Electrowebby leveling up. Galvantula in particular likes to use electrically charged silk to ensnare prey. The electricity stuns the victim, allowing Galvantula to consume the target at its leisure. Its pedipalps are very strong, allowing Galvantula to hold down unruly prey. It also uses electric webs to defend itself from threats. As seen in the anime, Galvantula is not particularly aggressive unless provoked. If bothered, it may attack in groups. It hasbeen shown to be extremely caring and protective of its pre-evolution, Joltik, and will aggressively find ways to help it.
Type: Height: 0.95 Weight: 15 Mega Evolution: Not Possible
String Shot The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. Leech Life The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. 20 Att. Spider Web The user ensnares the target with thin, gooey silk so it can't flee from battle. Fury Cutter The target is slashed with scythes or claws. Its power increases if it hits in succession. 40 Att. Bug Bite The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. 60 Att. Signal Beam The user attacks with a sinister beam of light. It may also confuse the target. 75 Att. Bug Buzz The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. 90 Att. Sticky Web he user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits. Electroweb The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. 55 Att. Electro Ball The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. 80 Att. Thunder A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. 110 Att. Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. 50 Att. Screech An earsplitting screech harshly reduces the target's Defense stat. Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. 70 Att. Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 150 Att. Gastro Acid The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. Poison Jab The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. 80 Att. Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. Sucker Punch This move enables the user to attack first. It fails if the target is not readying an attack, however. 80 Att. Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 90 Att.
Onderwerp: Re: Nathan's Pokédex vr sep 16, 2016 9:49 am
Síoraí
Vulpix has a flame inside its body that never goes out, and is capable of manipulating fire to such precision as to create floating wisps of flame. When the temperature outside increases, it will expel flames from its mouths to prevent its body from overheating. Vulpix is known to feign injury to escape from opponents too powerful for it to defeat. Vulpix can be found most commonly in grassy plains.
Type: Height: 0.39 Weight: 7.4 Mega Evolution: Not possible
Moves
Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. 40 Att. Safeguard The user creates a protective field that prevents status problems for five turns. Captivate If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. Ember The target is attacked with small flames. It may also leave the target with a burn. 40 Att. Fire Spin The target becomes trapped within a fierce vortex of fire that rages for four to five turns. 35 Att. Will-O-Whisp The user shoots a sinister, bluish-white flame at the target to inflict a burn. Flame Burst The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. 70 Att. Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn. 90 Att. Fire blast The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. 110 Att. Inferno The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. 100 Att. Extrasensory The user attacks with an odd, unseeable power. It may also make the target flinch. 80 Att. Imprison If the opponents know any move also known by the user, the opponents are prevented from using it. Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. Hex This relentless attack does massive damage to a target affected by status problems. 65 Att. Confuse Ray The target is exposed to a sinister ray that triggers confusion. Grudge If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. Payback If the user moves after the target, this attack's power will be doubled. 50 Att. Faint Attack The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 60 Att. Baby-Doll Eyes The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Onderwerp: Re: Nathan's Pokédex ma nov 21, 2016 1:16 pm
Ouroboros
Ekans moves stealthily through grass and preys on Eggs from Pidgey and Spearownests, but can strike other prey from behind. It grows longer with age and wraps itself around tree branches at night to rest. If not in a tree, it will coil itself up—a position in which it can defend itself from all directions. Its jaw can detach to swallow large prey, but such a meal can make Ekans too heavy to move. A newborn Ekans's bite is painful, but not venomous. It flicks its tongue out to detect danger and the scent of prey. It was also shown in the second movie to possess some swimming abilities. Ekans lives in grassy savannas and plains.
Type: Height: 2.2 Weight: 7.1 Mega Evolution: Not possible
Moves
Wrap A long body or vines are used to wrap and squeeze the target for four to five turns. 15 Att. Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. Glare The user intimidates the target with the pattern on its belly to cause paralysis. Screech An earsplitting screech harshly reduces the target's Defense stat. Stockpile The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. Poison Sting The user stabs the target with a poisonous stinger. This may also poison the target. 15 Att. Acid Spray The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. 40 Att. Gastro Acid The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. Belch The user lets out a damaging belch on the target. The user must eat a Berry to use this move. 120 Att. Coil The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. Gunk Shot The user shoots filthy garbage at the target to attack. It may also poison the target. 120 Att. Mud Bomb The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. 65 Att. Bite The target is bitten with viciously sharp fangs. It may make the target flinch. 60 Att. Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.