❝This is your punishment, to burn as I do❞
Kalos Team
Aldrei
Name: Aldrei
Meaning: Never
Species: Ninetales
Classification: Fox Pokémon
Gender: Female
Level: 100
Potential: 17
Ability: Flash Fire
Shiny: No
Egg Groups: Field
Egg Moves: Hypnosis
Appearance: 0.9 meter, 13 kg, small and underweight, very agile build, golden coat, amber colored eyes and wears a fire gem.
Character traits: Hateful, grumpy, forever annoyed, displeased, cold, distrusting, agressive, destructive, narrow sighted, loyal, proud, stubborn, protective and intelligent.
Trivia: - Aldrei is born at the same location as Ragya.
- She fought Ragya instead of a normal pokémon before being caught.
- She doesn't go into her pokéball.
- Aldrei and Ragya fell through the ice when they were younger, Aldrei is scared of water since.
- Her favorite food cotton candy.
- Aldrei is surprisingly good in playing cards, and might be a small gambling addict.
- Has been stolen bij TR before, but broke out on her own.
- Has an relationship with the Luxray of Nathan Malone, Chryses.
- She has a fox daughter with Chryses named Síoraí.
- The Ninetales Khaleesi from Lucian Lannister is her 'younger sister.'
- Can understand human speech thanks to her species
- Aldrei and Ragya seem to understand each other in a 'conversation'.
- Aldrei is claustrophobic.
Moveset: |
| Ember | The target is attacked with small flames. It may also leave the target with a burn.
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| Tail whip | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Roar | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
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| Baby-Doll eyes | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Quick Attack | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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| Fire Spin | The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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| Confuse Ray | The target is exposed to a sinister ray that triggers confusion.
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| Imprison | If the opponents know any move also known by the user, the opponents are prevented from using it.
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| Feint Attack | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
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| Flame Burst | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
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| Will-O-Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn.
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| Hex | This relentless attack does massive damage to a target affected by status problems.
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| Payback | If the user moves after the target, this attack's power will be doubled.
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| Flamethrower | The target is scorched with an intense blast of fire. It may also leave the target with a burn.
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| Safeguard | The user creates a protective field that prevents status problems for five turns.
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| Extrasensory | The user attacks with an odd, unseeable power. It may also make the target flinch.
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| Fire Blast | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
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| Grudge | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
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| Captivate | If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
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| Inferno | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
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| Nasty Plot | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
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| Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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| Rest | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
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| Dark Pulse | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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| Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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| Hypnosis | The user employs hypnotic suggestion to make the target fall into a deep sleep.
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| Dream Eater | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
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| Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows.
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| Protect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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| Overheat | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
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Sleipnir
Name: Sleipnir
Meaning: Son of Loki, 8-legged horse ridden by Odin.
Species: Rapidash
Classification: Fire Horse Pokémon
Gender: Male
Level: 100
Potential: 39
Ability: Flash Fire
Shiny: Yes
Egg Groups: Field
Egg Moves: None
Appearance: 1.7 meter, 95 kg, normal size and weight, sturdy build, light grey coat, storm grey mane and tail, bluish-grey colored eyes and wears a fire gem.
Character traits: Narcissistic, proud, confident, social, attention-crazy, showboat, easily frightened, naïve, loud, rough, bad mannered and foul worded for if you can understand them.
Trivia: - Has been caught in Hoenn, in Lavaridge town.
- Has a great love for every apple related pastry.
- Has been stolen once, which causes him to live in a Dark ball.
- Can break out of his ball with ease.
- Has a huge crush on the Rapidash Amalthea, from Vivienne.
- Is a very social creature and needs lot's of attention.
- Is scared of ghosts, why and how, nobody knows.
- Probably thinks he's the king of something.
Moveset |
| Tackle | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
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| Tail Whip | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Ember | The target is attacked with small flames. It may also leave the target with a burn. |
| Flame Wheel | The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
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| Stomp | The target is stomped with a big foot. It may also make the target flinch.
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| Flame Charge | The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
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| Fire Spin | The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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| Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
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| Inferno | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
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| Agility | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
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| Fire Blast | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
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| Bounce | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
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| Flare Blitz | The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
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| Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
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| Mega Horn | Using its tough and impressive horn, the user rams into the target with no letup.
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| Quick Attack | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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| Fury Attack | The target is jabbed repeatedly with a horn or beak two to five times in a row.
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| Wild Charge | The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
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| Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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| Overheat | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
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Fenrir
Name: Fenrir
Meaning: Wolfson of Loki, a smart and powerfull wolf.
Species: Houndoom
Classification: Dark Pokémon
Gender: Male
Level: 100
Potential: 1
Ability: Early Bird
Shiny: No
Egg Groups: Field
Egg Moves: None
Appearance: 1.45 meter, 78 kg, normal size and weight, bigger build, mostly dark grey/black coat, deep red colored eyes and wears a mega stone in a collar. Underneath the collar is a deep scar around his neck.
Character traits: Solitary, bossy, territorial, cold, hard, stuff, no sense of humor, serieus, power hungry and loyal
Trivia: - Wants to replace Aldrei as a group leader and will her attack her randomly in the hope of over trowing her.
- Doesn't have a close connection with Ragya, more a both way of respect and working together then a real bond.
- Has been caught in Lumiouse, where he lived in a smaller pack.
- Even though he hates younger pokémon, but if they are in their team he's the one who entertains and protects them.
- Is surprisingly well behaved.
- Has no sense of humor at all.
- Has a son with Khaleesi from Lucian, Kíli.
Moveset |
| Leer | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
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| Ember | The target is attacked with small flames. It may also leave the target with a burn.
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| Howl | The user howls loudly to raise its spirit, boosting its Attack stat.
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| Smog | The target is attacked with a discharge of filthy gases. It may also poison the target.
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| Roar | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
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| Bite | The target is bitten with viciously sharp fangs. It may make the target flinch.
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| Odor Sleuth | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
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| Beat Up | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
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| Fire Fang | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
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| Feint Attack | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
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| Embargo | It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
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| Foul Play | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
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| Flamethrower | The target is scorched with an intense blast of fire. It may also leave the target with a burn.
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| Crunch | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
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| Nasty Plot | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
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| Inferno | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
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| Thunder Fang | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
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| Sludge Bomb | Unsanitary sludge is hurled at the target. It may also poison the target.
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Huginn
Name: Huginn
Meaning: One of Odin's raven, Huginn means Thought
Species: Honchkrow
Classification: Big Boss Pokémon
Gender: Male
Level: 65
Potential: 5
Ability: Insomnia
Shiny: No
Egg Groups: Flying
Egg Moves: Perish song, Brave bird, Sky Attack, Roost
Appearance: 1.4 meter, 30 kg, bigger and weighs more then average, mostly dark blue/black feathers, white and red accents, black eyes and wears a dark gem.
Character traits: Curious, polite, well mannered, thief, hoarder, old-timed, classy and is a real gentlemen.
Trivia: - He speaks with a Brittish accent.
- Is the grown-up from the group and takes this role serious.
- Is slightly kleptomanic and steals shiny things.
- One of the few pokémon that can talk to Aldrei without getting burned.
- Caught in Dendemille town.
- Huginn isn't really wild about fighting, he does like the thinking and planning part of it, which makes him an amazing leader. He doesn't tries to live up to that though, respecting the Ninetales.
- Wears his dark gem around his leg, but it isn't easy to spot.
- Tries very hard to change Nathan's flirty character.
- Really just the dad of everyone, as he takes care of all the newer members.
- Lives in a Dark Ball.
Moveset |
| Peck | The target is jabbed with a sharply pointed beak or horn.
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| Astonish | The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
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| Pursuit | An attack move that inflicts double damage if used on a target that is switching out of battle.
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| Haze | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
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| Wing Attack | The target is struck with large, imposing wings spread wide to inflict damage.
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| Night Shade | The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
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| Assurance | If the target has already taken some damage in the same turn, this attack's power is doubled.
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| Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns.
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| Faint Attack | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
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| Mean Look | The user pins the target with a dark, arresting look. The target becomes unable to flee.
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| Foul Play | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
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| Tailwind | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
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| Sucker Punch | This move enables the user to attack first. It fails if the target is not readying an attack, however.
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| Torment | The user torments and enrages the target, making it incapable of using the same move twice in a row.
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| Quash | The user suppresses the target and makes its move go last.
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| Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
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| Night Slash | The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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| Fly | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
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| Perish Song | Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
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| Brave Bird | The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
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| Sky Attack | A second-turn attack move where critical hits land more easily. It may also make the target flinch.
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| Roost | The user lands and rests its body. It restores the user's HP by up to half of its max HP.
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Nathan
Name: Nathan
Meaning: Named after Nathan Malone
Species: Luxray
Classification: Flash Pokémon
Gender: Male
Level: 65
Potential: 19
Ability: Intimidate
Shiny: No
Egg Groups: Field
Egg Moves: None
Appearance: 1.4 meter, 42 kg, average, blue bur with fluffy and longer black parts, yellow eyes and wears a electric gem.
Character traits: Flirty, confident, rude, charming, teenager-like, stubborn, general cat, attention seeker, rebellious, romanticus, lover-boy with casanova behavior.
Trivia: - Nathan is named after Nathan Malone, thanks to a lack of creativity at the time. He sees him as his 'mother', and will claim snuggles if he sees him.
- He sees Chryses as a big brother type.
- Actually really close with Ragya and Aldrei, as they are the ones he grew up with, he would do anything for them. Except listen.
- Has a close bond with Huginn, who teaches him manners.
- He still is a flirt and get's an instant crush on everyone. He will also flirt with everyone, how dangerous it might be.
- Wears his gem loosely around his neck.
Moveset |
| Tackle | A physical attack in which the user charges and slams into the target with its whole body.
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| Leer | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
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| Charge | The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
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| Baby-Doll Eyes | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
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| Spark | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
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| Bite | The target is bitten with viciously sharp fangs. It may make the target flinch.
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| Roar | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
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| Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
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| Thunder Fang | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
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| Crunch | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
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| Scary Face | The user frightens the target with a scary face to harshly reduce its Speed stat.
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| Discharge | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
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| Wild Charge | The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
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| Electric Terrain | The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.
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| Thunderwave | A weak electric charge is launched at the target. It causes paralysis if it hits.
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| Thunder | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
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| Giga Impact | The user charges at the target using every bit of its power. The user must rest on the next turn.
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