GENERAL
Name: Mercy
Gender: Female
Species: Lopunny
STATS
Level: 50
Ability: Cute Charm
Height: 1.20 m
Weight: 33.0 kg
OTHER
Nature: Timid ll Alert to sounds
Pokéball: Gentle Ball
Gem: -
MEGA LOPUNNY
Ability: Scrappy
Height: 1.30 m
Weight: 28.0 kg
Mega Stone: Halsband met Lopunnite
MOVES
Defense Curl ll Power: -
The user curls up to conceal weak spots and raise its Defense stat.
Splash ll Power: -
The user just flops and splashes around to no effect at all...
Foresight ll Power: -
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Endure ll Power: -
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Baton Pass ll Power: -
The user switches places with a party Pokémon in waiting and passes along any stat changes.
After You ll Power: -
The user helps the target and makes it use its move right after the user.
Attract ll Power: -
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Protect ll Power: -
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Teeter Dance ll Power: -
The user performs a wobbly dance that confuses the Pokémon around it.
Copycat ll Power: -
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Encore ll Power: -
The user compels the target to keep using the move it encored for three turns.
Double Hit ll Power: 52.5
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Pound ll Power: 60
The target is physically pounded with a long tail, a foreleg, or the like.
Quick Attack ll Power: 60
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Fake Out ll Power: 60
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Dizzy Punch ll Power: 105
The target is hit with rhythmically launched punches. This may also leave the target confused.
Hyper Voice ll Power: 135
The user lets loose a horribly echoing shout with the power to inflict damage.
Hyper Beam ll Power: 225
The target is attacked with a powerful beam. The user can't move on the next turn.
Frustration ll Power: Varies
A full-power attack that grows more powerful the less the user likes its Trainer.
Return ll Power: Varies
A full-power attack that grows more powerful the more the user likes its Trainer.
Flail ll Power: Varies
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Power-Up Punch ll Power: 40/60
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Circle Throw ll Power: 60/90
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drain Punch ll Power: 75/112.5
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Sky Uppercut ll Power: 85/127.5
The user attacks the target with an uppercut thrown skyward with force.
Jump Kick ll Power: 100/150
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Focus Blast ll Power: 120/225
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
Focus Punch ll Power: 150/225
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Low Kick ll Power: Varies
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Healing Wish ll Power: -
The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured.
Mirror Coat ll Power: -
A retaliation move that counters any special attack, inflicting double the damage taken.
Magic Coat ll Power: -
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Agility ll Power: -
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Cosmic Power ll Power: -
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Shock Wave ll Power: 60
The user strikes the target with a quick jolt of electricity. This attack never misses.
Thunder Punch ll Power: 75
The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt ll Power: 90
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Thunder ll Power: 110
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Ice Punch ll Power: 75
The target is punched with an icy fist. This may also leave the target frozen.
Ice Beam ll Power: 90
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Blizzard ll Power: 110
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Charm ll Power: -
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Baby-Doll Eyes ll Power: -
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Sweet Kiss ll Power: -
The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sunny Day ll Power: -
The user intensifies the sun for five turns, powering up Fire-type moves.
Fire Punch ll Power: 75
The target is punched with a fiery fist. This may also leave the target with a burn.
Rototiller ll Power: -
Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
Mud Sport ll Power: -
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Fake Tears ll Power: -
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Switcheroo ll Power: -
The user trades held items with the target faster than the eye can follow.
Iron Tail ll Power: 100
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Bounce ll Power: 85
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Water Pulse ll Power: 60
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Solar Beam ll Power: 120
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
Safe Haven
Safe Haven's non-birb pokémon en Buneary's
Buneary/Lopunny
• Alice (Buneary ♀)
• Despair (Lopunny ♂)
Other
• Alysa (Piplup ♀)
• Calimero (Torchic ♂)
• Romeo (Nidoran♂)
Buneary/Lopunny
• Alice (Buneary ♀)
• Despair (Lopunny ♂)
Other
• Alysa (Piplup ♀)
• Calimero (Torchic ♂)
• Romeo (Nidoran♂)