Name: Dante
Species: Lucario
Gender: Female
Level: 100
Ability: Inner Focus
Height: 1.30 m
Weight: 55 kg
Nature: Quiet ll Good endurance
Item: Fighting Gem
Mega Lucario
Ability: Adaptability
Height: 1.43 m
Weight: 48.1 kg
Mega Stone: Necklace with Lucarionite
Moves
Endure ll Power: -
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Swords Dance ll Power: -
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Screech ll Power: -
An earsplitting screech harshly lowers the target's Defense stat.[/i]
Copycat ll Power: -
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Protect ll Power: -
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Feint ll Power: 30
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
Quick Attack ll Power: 40
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Extreme Speed ll Power: 80
The user charges the target at blinding speed. This move always goes first.
Hyper Beam ll Power: 150
The target is attacked with a powerful beam. The user can't move on the next turn.
Me First ll Power: Varies
The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first.
Quick Guard ll Power: -
The user protects itself and its allies from priority moves.
Detect ll Power: -
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Final Gambit ll Power: -
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Power-Up Punch ll Power: 78
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack.
Force Palm ll Power: 117
The target is attacked with a shock wave. This may also leave the target with paralysis.
Low Sweep ll Power: 126.75
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Brick Break ll Power: 146.25
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Aura Sphere ll Power: 156
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Close Combat ll Power: 234
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Focus Blast ll Power: 234
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
Counter ll Power: Varies
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal ll Power: Varies
An all-out attack that becomes more powerful the less HP the user has.
Metal Sound ll Power: -
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Metal Claw ll Power: 75
The target is raked with steel claws. This may also raise the user's Attack stat.
stat.
Flash Cannon ll Power: 120
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Calm Mind ll Power: -
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Heal Pulse ll Power: -
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Psychic ll Power: 90
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Nasty Plot ll Power: -
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk.
Payback ll Power: 50
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Dark Pulse ll Power: 80
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Bone Rush ll Power: 25
The user strikes the target with a hard bone two to five times in a row.
Dig ll Power: 80
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
Earthquake ll Power: 100
The user sets off an earthquake that strikes every Pokémon around it.
Rock Slide ll Power: 75
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Stone Edge ll Power: 100
The user stabs the target with sharpened stones from below. Critical hits land more easily.
Toxic ll Power: -
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Poison Jab ll Power: 80
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
Shadow Claw ll Power: 70
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Ball ll Power: 80
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Dragon Pulse ll Power: 85
The target is attacked with a shock wave generated by the user's gaping mouth.
Species: Lucario
Gender: Female
Level: 100
Ability: Inner Focus
Height: 1.30 m
Weight: 55 kg
Nature: Quiet ll Good endurance
Item: Fighting Gem
Mega Lucario
Ability: Adaptability
Height: 1.43 m
Weight: 48.1 kg
Mega Stone: Necklace with Lucarionite
Moves
Endure ll Power: -
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Swords Dance ll Power: -
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Screech ll Power: -
An earsplitting screech harshly lowers the target's Defense stat.[/i]
Copycat ll Power: -
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Protect ll Power: -
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Feint ll Power: 30
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
Quick Attack ll Power: 40
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Extreme Speed ll Power: 80
The user charges the target at blinding speed. This move always goes first.
Hyper Beam ll Power: 150
The target is attacked with a powerful beam. The user can't move on the next turn.
Me First ll Power: Varies
The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first.
Quick Guard ll Power: -
The user protects itself and its allies from priority moves.
Detect ll Power: -
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Final Gambit ll Power: -
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Power-Up Punch ll Power: 78
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack.
Force Palm ll Power: 117
The target is attacked with a shock wave. This may also leave the target with paralysis.
Low Sweep ll Power: 126.75
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Brick Break ll Power: 146.25
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Aura Sphere ll Power: 156
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Close Combat ll Power: 234
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Focus Blast ll Power: 234
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def.
Counter ll Power: Varies
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal ll Power: Varies
An all-out attack that becomes more powerful the less HP the user has.
Metal Sound ll Power: -
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Metal Claw ll Power: 75
The target is raked with steel claws. This may also raise the user's Attack stat.
stat.
Flash Cannon ll Power: 120
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Calm Mind ll Power: -
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Heal Pulse ll Power: -
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Psychic ll Power: 90
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Nasty Plot ll Power: -
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk.
Payback ll Power: 50
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Dark Pulse ll Power: 80
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Bone Rush ll Power: 25
The user strikes the target with a hard bone two to five times in a row.
Dig ll Power: 80
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
Earthquake ll Power: 100
The user sets off an earthquake that strikes every Pokémon around it.
Rock Slide ll Power: 75
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Stone Edge ll Power: 100
The user stabs the target with sharpened stones from below. Critical hits land more easily.
Toxic ll Power: -
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Poison Jab ll Power: 80
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
Shadow Claw ll Power: 70
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Ball ll Power: 80
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Dragon Pulse ll Power: 85
The target is attacked with a shock wave generated by the user's gaping mouth.